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Arturia designs musical instruments and software for musicians and producers, professionals and amateurs alike. Its mission is to make music creation accessible to everyone thanks to technology, and to offer the most intuitive and user-friendly experience. The performance of the software is a key objective for Arturia, especially for graphic rendering. In this context, we want to implement GPU-based audio algorithms to create an efficient visual representation of the audio signal.
Job Responsibility:
State of the art study on audio processing on GPU
Develop a prototype that processes a selected audio algorithm on GPU and do the graphic rendering on the GPU too