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Senior Houdini Developer

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Hogarth

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Location:
United Kingdom , London

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Contract Type:
Not provided

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Salary:

Not provided

Job Description:

VFX is delivered across multiple disciplines, channels, clients and products. We create animated characters, full computer-generated car configurators with millions of variations, computer-generated food with AI backgrounds, photo-real, real-time environments, water simulations for 3D products, digital twins and much more. The department includes lighters, modellers, animators, pipeline developers and producers in both onshore and offshore locations supporting global and local client needs.

Job Responsibility:

  • Works closely with the Global Head of Pipeline in designing, implementing and overseeing visual effects systems and tools across all projects within Hogarth Worldwide
  • Collaborate closely with various departments to ensure seamless integration of VFX and dependent technology into our productions
  • Optimisation of workflow efficiency, identifying innovative tools and techniques, maintaining industry standards for quality and performance
  • Demonstrate technical expertise and a deep understanding of VFX Processes including USD, Omniverse & AI

Requirements:

  • Proficient with Houdini API and Hscript and software development for Houdini pipeline is a particular emphasis
  • Experience developing USD pipelines in Houdini and Solaris is crucial
  • A comprehensive understanding of industry standard VFX software and tools including Autodesk Maya, Nuke, Adobe After Effects and others is beneficial
  • Proficient enough in using these applications to converse effectively with stakeholders
  • Proficiency in Python
  • Familiarity with common API and SDK’s with ability to learn quickly custom API concepts
  • Familiarity with Rez for package management, souec controls for Git and peer review and release workflow workflow for development
  • Adherence to ticketing processes in solutions such as JIRA for tracking and communication
  • Familiarity with cloud-based solutions and distributed computing and it’s application in scaleable rendering, devops and storage options
  • Understanding how to optimise render times, memory usage, and data transfer
  • Strong communication sills to effectively liaise with different teams, document tools for technical and non-technical audiences from VFX artists to production supervisors and IT departments
  • Time management, problem solving and troubleshooting
  • The ability to identify and address technical issues that may arise during VFX production is critical to maintain project timelines and deliver high-quality results

Additional Information:

Job Posted:
December 09, 2025

Work Type:
Hybrid work
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