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We’re looking for an experienced Game Tech Programmer to join the mo.co team. As a Game Tech Programmer in a Supercell game team you will work on technically challenging topics such as 3d rendering, online multiplayer techniques and runtime performance optimization. Your primary purpose is to enable your team members to make an amazing game that works smoothly for the widest possible audience.
Job Responsibility:
Develop and maintain technologies that enable the team to create your dream game, including stunning visuals and smooth multiplayer experience
Take care of the runtime performance of the game to support the widest possible audience
Work with the engine and other central tech teams to plan current and future needs for the game team, along with other game tech programmers
Integrate improvements and other changes from central tech to minimize game team disruption
Share learnings and technology with central tech so that other game teams can benefit from them as well
Be an omniscient code wizard when it comes to your game, and the tech it’s built upon
Requirements:
Strong, professional experience using C++
Ability to quickly get up to speed with existing code
Ability to communicate with non-technical people
Driven, focused, and willing to see projects through delivery
A true desire to help others produce their best work