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We are looking for a Recruiter for Applied Research to find the rare hybrids who sit between the 'Lab' and the 'Product.' In this role, you will hunt for the elusive talent that can read a paper and ship production code - the Technical Artists, Graphics Engineers, and Applied Scientists who care about usability as much as capability. You will be the bridge that helps us build the team turning raw intelligence into magical, usable creative tools.
Job Responsibility:
Own the Hybrid Search: Take ownership of hiring for Applied Scientists, Graphics Engineers, and Technical Artists
Identify 'Makers': Screen not just for credentials, but for portfolios
Bridge the Gap: Act as the strategic partner to hiring managers who need to translate 'research goals' into 'hiring profiles'
Pitch the Product: Articulate the vision of 'Dream Machine' to candidates
Creative Sourcing: Use AI agents to scour GitHub, ArtStation, and specialized communities to find talent
Requirements:
4+ years of experience recruiting for roles that involve Computer Vision, Graphics, or Applied ML
Understanding the difference between a Researcher and an Applied Engineer
Portfolio focused
High agency
Startup DNA
AI fluent
Nice to have:
Background in recruiting for Gaming, VFX, or Creative Tools companies
Experience recruiting Research Engineers, Applied Engineers, Technical Artists or Graphics Engineers
A passion for generative art and creative technology