CrawlJobs Logo

Environment Artist

focus-entmt.com Logo

Focus Entertainment Publishing

Location Icon

Location:
Netherlands , Alkmaar

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

3000.00 - 3400.00 EUR / Month

Job Description:

BlackMill Games is looking for an experienced (mid - senior) Environment Artist with a passion for history to work on our series of WW1-themed multiplayer first-person shooters. We are looking for a passionate artist who can bridge the gap between Level art, Design and our 3D/Prop artists.

Job Responsibility:

  • Create immersive environments: Design and Develop expansive maps in large-scale environments, Set dressing of POI’s in the maps
  • Prototyping and content planning: Work hand in hand with level design, prototyping designs, Work out designs into optimised modular sets, Plan level content, guard overscoping, and estimate time
  • Maintain quality standards: Ensure environments meet quality and technical standards, keep checks on optimisation. Uphold naming conventions and storing source assets
  • Cross-team collaboration: Work together with the Art Director, level designers and 3D/Prop Artist. Ensuring seamless collaboration and bridging between departments
  • Innovation and Knowledge sharing: Involvement and development of using and sharing tools to improve visual quality and optimise workflows. Documenting workflows for internal sharing between artists and other departments

Requirements:

  • Artistic skills: Interpreting reference images or concept art and faithfully & accurately recreating it into the 3D World
  • Sense of scale and Composition
  • Keen eye for Color and materials
  • 3D Skills: Creating accurate blockout models
  • Converting blockouts into workable modular sets
  • High to lowpoly workflow
  • Uving, Baking and Texturing
  • Working with Trimsheets
  • Full understanding of modelling to create high-quality architecture and organic models
  • Game engine experience: Understanding of importing and setting up assets in the engine
  • Understanding of tools to set dress in the engine
  • Understanding of landscape tools
  • Fully Remote work experience
  • Self motivated
  • Collaborative mindset

Nice to have:

  • Affinity for World War One
  • Passionate gamer
  • Experience with SVN
  • Unity 6: HDRP pipeline
  • Lighting
  • Shaders
  • Artistic Tools: Sculpting
  • Creating materials

Additional Information:

Job Posted:
January 03, 2026

Work Type:
Remote work
Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Environment Artist

3D Environment Artist

Seniors Artists play a very important role in the art team. They often take on t...
Location
Location
India , Gurugram
Salary
Salary:
Not provided
keywordsstudios.com Logo
Keywords Studios
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Excellent 3D environment creation skills
  • High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop and zBrush
  • Hands on experience working with software like Substance Painter, Substance Designer, Blender
  • Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity
  • Strong attention to detail
  • Good communication skills – verbal and written
  • Self-starter
  • Team player
  • At least 5 years of experience in creating 3D art assets for AAA titles
Job Responsibility
Job Responsibility
  • Study and interpret client brief and specifications to arrive at a clear understanding of work requirement
  • Assist in effort estimation for new work
  • Contribute to the pre-production work by collecting relevant references, creating checklists, formulating queries for clients etc.
  • Help establish clarity in asset creation workflow for a project by creating the sample asset
  • Create high quality error free 3D assets as per client’s specifications
  • Deliver files as per client specifications / best practices with regard to file naming, folder structure etc.
  • Undertake the creation of benchmark assets for a project
  • Provide direction / guidance to artists on the team. If required, do a first level check of their work to ensure adherence to artistic and technical requirements
  • Help with troubleshooting on the project
  • Actively participate in team meetings. Provide ideas and suggestions that can contribute to project success. Identify risks and raise red flags accordingly
Read More
Arrow Right

VFX Environment Artist

We’re looking for a talented Environment Artist to help build, maintain, and evo...
Location
Location
India , Mumbai
Salary
Salary:
Not provided
hogarth.com Logo
Hogarth
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven experience as an Environment Artist or similar role
  • Strong hands-on experience with Houdini, Unreal Engine, and Maya
  • Solid understanding of environment art fundamentals: composition, scale, lighting, and storytelling
  • Experience updating and maintaining existing environments as well as building new ones from scratch
  • Knowledge of real-time rendering constraints and optimization techniques
  • Ability to work collaboratively in a team-based production environment
  • Strong problem-solving and communication skills
Job Responsibility
Job Responsibility
  • Create, update, and maintain environment assets and levels using Houdini, Unreal Engine, and Maya
  • Build new environments and iterate on existing ones to meet artistic and gameplay requirements
  • Use procedural workflows in Houdini to efficiently generate and modify environments
  • Assemble and polish environments in Unreal Engine, ensuring visual fidelity and performance
  • Collaborate with designers, lighting artists, and technical artists to achieve a cohesive visual style
  • Optimize assets and environments for performance and memory constraints
  • Maintain clean, organized files and follow established art pipelines and naming conventions
  • Respond to feedback and iterate quickly on environment content
Read More
Arrow Right

Senior 3D Environment & Level Artist

We are looking for a Senior 3D Environment & Level Artist to join our team and c...
Location
Location
Romania; Moldova , Iasi; Chisinau
Salary
Salary:
Not provided
feel-it-services.com Logo
Feel IT Services
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 5+ years of professional experience as a 3D Artist, Environment Artist, or Level Designer in games or simulations
  • Strong proficiency in Blender, 3ds Max, Maya (or equivalent)
  • Proven experience creating both greybox prototypes and polished, production-ready scenes
  • Solid understanding of PBR materials, texturing, and optimization for real-time engines
  • Experience working with Unity (import/export pipeline, scene organization
  • deep engine programming not required)
  • Strong artistic judgment, attention to detail, and excellent spatial reasoning
  • Ability to balance visual quality with performance constraint
  • A strong portfolio showcasing realistic environments and/or assets
  • English proficiency – written and spoken
Job Responsibility
Job Responsibility
  • Design, build, and iterate immersive, realistic, and logically structured environments (forests, fields, urban areas, mission zones and interior locations)
  • Create greybox layouts to prototype level flow, spatial logic, and mission readability
  • Model, texture, and optimize high-quality 3D assets, including environments, props, and drone models
  • Apply PBR workflows to achieve realism while maintaining real-time performance
  • Integrate assets into Unity, working closely with developers on scene setup and optimization.
  • Ensure visual consistency, technical quality, and performance stability across all scenarios.
  • Participate in level design decisions and contribute to overall environment composition.
  • Create, document, and maintain a reusable asset library for current and future projects.
  • Adapt assets to meet technical constraints of real-time simulation and training use cases.
What we offer
What we offer
  • Competitive salary based on experience
  • Supportive working climate with flexible work practices
  • Lunch tickets
  • Coffee, fruits and other goodies at the office
  • Sport facilities
  • Company-sponsored events
  • Travelling opportunities in some project areas
  • Career development opportunities (certifications / trainings / conferences)
  • Feel IT referral bonus
  • Fulltime
Read More
Arrow Right

Subway Sandwich Artist

We want you to join our team as a Subway Sandwich Artist. If you have the desire...
Location
Location
Canada , Marmora
Salary
Salary:
Not provided
https://www.circlek.com Logo
Circle K
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Physical requirements such as bending, standing, walking the entire workday, and ability to lift 10 pounds frequently and up to 30 pounds occasionally
  • Must be able to work any area of the restaurant when needed
Job Responsibility
Job Responsibility
  • Greet and serve guests
  • Prepare food
  • Maintain food safety and sanitation standards
  • Handle or process light paperwork
  • Deliver exceptional customer service
  • Interact with customers
  • Work independently or as part of a team
  • Operate a computerized Point of Sale system/cash register
What we offer
What we offer
  • Flexible schedules
  • Large, stable employer
  • Career Advancement opportunities
  • Task variety
  • Night shift premium
  • Fulltime
Read More
Arrow Right

Artist Manager

The Talent Manager creates a positive and supportive environment for the artist ...
Location
Location
Australia , Moore Park; Sydney
Salary
Salary:
Not provided
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Genuine passion for management and ability to create an environment for all team members to excel
  • Ability to provide both positive and constructive feedback and have difficult conversations
  • Proven scheduling and problem solving skills
  • Sound VFX knowledge
  • Roll the sleeves up attitude and willingness to take on a variety of responsibilities
  • Ability to make people feel comfortable talking and sharing challenges and successes
  • Lead by example and maintain a high degree of flexibility
  • Instinct for creating teams, an eye for spotting talent and a passion for diversity, team culture and collaboration
  • Bachelor degree in arts, communications, psychology or business and/or related experience working in a creative and collaborative environment
Job Responsibility
Job Responsibility
  • Create a collaborative and supportive environment for artists to excel with an open-door policy
  • Work closely with show leadership to ensure projects have the right teams assigned, considering project needs and artist career development
  • Assess capacity and utilisation challenges and proactively problem solve issues, keeping resource planning systems up to date
  • Evaluate individual artist strengths and help develop cross utilisation of teams
  • Work with supervisors, production, training and other talent managers to develop training plans
  • Create a positive and constructive feedback environment to help artists grow and meet career goals
  • Manage team's yearly merit increases
  • Manage time off requests and other ad-hoc administration duties with talent coordinators
  • Identify recruitment requirements, partner with recruiters to hire the best talent with a focus on diversity
  • Manage locally but think globally, working collaboratively with all ILM studios to maximise crew utilisation
Read More
Arrow Right

Environment Artist

We are seeking a passionate and driven Environment Artist to help elevate the vi...
Location
Location
United Kingdom , Oxford
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven experience in professional game development with a good understanding of environment art pipelines
  • Portfolio showcasing strong, realistic props and environments presented in-engine, demonstrating solid composition, lighting, and materials
  • Strong art fundamentals (composition, colour, scale, shape language, lighting) with the ability to explain what’s working and suggest improvements
  • Able to iterate efficiently in 3D, progressing from blockout to polished set-dressing
  • Demonstrates originality and good reference skills, and refines work through iteration (not just replication)
  • Ideally confident in Blender
  • experience with Maya, 3ds Max, Houdini, or similar DCC tools also welcomed
  • Working knowledge of PBR workflows, including Substance Painter and high-to-low baking techniques
  • Comfortable building and optimising environments in a professional game engine, balancing visual quality with performance constraints
Job Responsibility
Job Responsibility
  • Planning and building entire levels together with level design, with consideration of visual storytelling and memorable aesthetics
  • Create functional assets which can be shared across the project in respect of the technical and artistic constraints
  • Track and update the progress of tasks using the designated tracking tools
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of own work
  • Ensure the technical and artistic quality of the project by collaborating with Technical Artists and the Environment Art Team, and make changes when necessary
What we offer
What we offer
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events
  • Fulltime
Read More
Arrow Right

Senior Environment Artist

We’re looking for a talented and experienced Senior Environment Artist to help d...
Location
Location
United Kingdom , Oxford
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Strong professional experience in game development with a solid understanding of production pipelines (full production-cycle experience preferred)
  • Portfolio showcasing high-quality, realistic props and environments presented in-engine, with confident composition, lighting, and materials
  • Excellent art fundamentals (composition, colour, scale, shape language, lighting) and the ability to articulate what’s working and what needs improving
  • Able to generate and iterate quickly in 3D, taking environments from blockout through to polished set-dressing
  • Demonstrates originality and strong reference skills. Able to interpret reference, not just replicate, and elevate quality through iteration
  • Ideally confident in Blender (training can be provided)
  • experience with Maya, 3ds Max, Houdini, or similar DCC tools also welcomed
  • Strong PBR workflow knowledge, including Substance Painter and high-to-low baking
  • Comfortable building and optimising environments in a professional game engine, balancing quality with performance
Job Responsibility
Job Responsibility
  • Planning and building entire levels together with level design, with consideration of visual storytelling and memorable aesthetics
  • Create functional assets which can be shared across the project in respect of the technical and artistic constraints
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of own work
  • Ensure the technical and artistic quality of the project by collaborating with Technical Artists and the Environment Art Team, and make changes when necessary
  • Support the Lead Artist in any ad hoc tasks and duties
  • Be an active mentor and role model for the Environment Art team. Work to maintain morale and create an atmosphere of creativity and enthusiasm
What we offer
What we offer
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events
  • Fulltime
Read More
Arrow Right

Environment Artist

The Environment Artist will play a pivotal role in the development and creation ...
Location
Location
United Kingdom , Nottingham
Salary
Salary:
Not provided
jobs.360resourcing.co.uk Logo
360 Resourcing Solutions
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proficiency in 3D Studio Max
  • Proficiency in Unreal Engine and industry-standard tools like Substance, Quixel, ZBrush, Photoshop
  • Strong understanding of game environment art production (modelling, mapping, texturing, world-building)
  • Strong art fundamentals (proportion, composition, colour)
  • Experience in creating art for video games
  • Experience with the latest Unreal Engine techniques. (Desirable)
Job Responsibility
Job Responsibility
  • Create environment artwork of industry-leading quality aligned with the artistic direction of the project
  • Collaborate with design teams to ensure environments support gameplay functionality
  • Work on greybox environments in preparation for outsourcing
  • Follow and help maintain best practices for art asset organization
  • Attend daily scrums and participate in project management meetings
  • Plan and communicate art expectations to other artists and outsourcing vendors
  • Coach and mentor other artists when required
  • Document processes, techniques, and guidelines for environment art creation
What we offer
What we offer
  • Core hours 9.30am – 4pm, remaining hours worked flexibly
  • Relocation support to Nottingham, UK (if required)
  • Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
  • Annual pay reviews
  • Company pension contribution that increases with service
  • Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
  • Clear career progression within Dambuster Studios
  • Studio funded learning and development opportunities
  • Modern game development environment with the latest technologies
  • Vibrant, modern city centre location with good transport links
  • Fulltime
Read More
Arrow Right