This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
This position is for temporary engagement through our staffing partner DZConneX. In this role you’ll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for.
Job Responsibility:
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning